- From: Brian Kardell <bkardell@gmail.com>
- Date: Wed, 28 Dec 2011 11:30:13 -0500
- To: Boris Zbarsky <bzbarsky@mit.edu>
- Cc: www-style@w3.org
- Message-ID: <CADC=+jdYeB53v_smkaRpvJmMLJW6bFbU3HGzmrdjWCjROcW78Q@mail.gmail.com>
I would think that most use-cases (including those spelled out by the initial links) are more about HTTP errors... As long as the thing is about readystate and did a consistent thing for all resources, I think that things beyond that are a different class of problem - i.e. whether JavaScript threw an error once loaded or while interpreting or an image contained bad image data, etc. On Wed, Dec 28, 2011 at 11:17 AM, Boris Zbarsky <bzbarsky@mit.edu> wrote: > On 12/28/11 6:01 AM, Lea Verou wrote: > >> Also, I'm not a browser developer by any means, but I'd guess it's >> trivial to implement such a thing. >> > > It's trivial to implement the matching (or at least it was in Gecko). > Getting dynamic updates right is not quite trivial, as usual. > > I was going to say more, but dbaron's earlier post in this thread covers > what I was going to say. > > The set of relevant states depends on the thing we're looking at, by the > way; for <object> Gecko also has -moz-type-unsupported, > -moz-handler-disabled, -moz-handler-blocked, -moz-handler-crashed, > -moz-handler-clicktoplay. And defining when a script is "broken" is very > different from defining it for images... > > -Boris > >
Received on Wednesday, 28 December 2011 16:30:43 UTC