Re: [css] Proposal: making Shorthand Hex Colors even shorter (16 grayscale shades)

Ah, yes, of course. We would probably want to allow alpha channels too, but gsa() and graya() do not feel especially intuitive…

On 2 Aug 2011, at 13:41, Alan Gresley wrote:

> On 2/08/2011 10:23 PM, Antony Kennedy wrote:
>> On 2 Aug 2011, at 11:54, Alan Gresley wrote:
> 
>>> Possibly but it would be not rgb() anymore. You would want
>>> grayscale() but this is counter to saving bandwidth. Possibly gs()
>>> with a range of '0' to '255'. I presume you are thinking of using
>>> this on handheld devices.
>> 
>> I'm not sure why it wouldn't be rgb(). rgb(100) would be the same as
>> rgb(100,100,100) – it would still have values for all three channels.
>> gs() or gray() both offer more clarity, though. Yes, for handheld
>> devices or just as a best practise, for reducing bandwidth and file
>> sizes.
>> 
>> AK
> 
> 
> It would have to be gs() or gray() for forward compatibility since rgb(100) or something similar has to throw a parsing error since it is an invalid value in rgb().
> 
> 
> 
> 
> -- 
> Alan Gresley
> http://css-3d.org/
> http://css-class.com/
> 

Received on Tuesday, 2 August 2011 13:02:46 UTC