Re: Need a better way to reach into the shadow DOM subtree

On Apr 11, 2011, at 3:19 PM, Tab Atkins Jr. wrote:

> (To answer Hyatt's comment directly - this wouldn't allow arbitrary
> selection into a shadow.  The component author still has to explicitly
> expose certain nodes as shadow nodes before the selector engine would
> pick them up.)
> It's possible that the correct answer to this case is that Components
> should have some way of flattening their tree of shadows, so you could
> just select the thumb directly from the video, but that doesn't seem
> like quite the right answer.  It means you can't distinguish thumbs
> that are exposed by different shadow nodes, and also means that you
> can't select a thumb based on the state of the timeline (like whether
> it's :enabled or :disabled).

Yeah, I am definitely sympathetic to the nesting problem.  With the scrollbar pseudo-elements, I opted for a flat set of objects rather than a hierarchy of objects, i.e., the thumb is not inside the track and the track is not inside the scrollbar.  Instead it's all flattened.  I mainly did this to avoid having to chain pseudo-elements, e.g., ::scrollbar::track::thumb, but it also makes the rules simpler.  The consequence of this is that they all had to respond to states like enabled/disabled together, etc., and they fully qualify themselves, e.g., ::scrollbar-thumb.  I definitely think it might be worth considering ways to do automatic flattening for easy styling.

I guess a combinator selector of some kind for specifically targeting named pieces would be fine, although I think it might be interesting to think about pseudo-elements used in conjunction with a set of automatic flattening rules.


Received on Monday, 11 April 2011 21:01:25 UTC