- From: Chris Marrin <cmarrin@apple.com>
- Date: Thu, 09 Sep 2010 11:08:43 -0700
- To: Boris Zbarsky <bzbarsky@MIT.EDU>
- Cc: "www-style@w3.org list" <www-style@w3.org>
On Sep 9, 2010, at 9:26 AM, Boris Zbarsky wrote: >> Yes I agree that this can be more clear. But to be clear a proper homogeneous multiplication of a matrix by a vector would divide the resultant x, y, z values by the 4th component, w. > > Sure (unless w == 0, etc). But the point is, the spec needs to define all this, either inline or by reference. Right. The only way w could equal 0 is if the matrix is singular, You'd have to catch this case, but rendering would not be an issue. ----- ~Chris cmarrin@apple.com
Received on Thursday, 9 September 2010 18:09:17 UTC