- From: Anton Prowse <prowse@moonhenge.net>
- Date: Mon, 29 Nov 2010 18:14:23 +0100
- To: www-style@w3.org
On 29/11/2010 14:17, Ruslan Fayzrakhmanov wrote: > Because actually the z-index and Stacking Contexts, they just used to > order elements for drawing and not to form a real layers. As I > understand the current "layers" can be represented only as a tree of > Stacking Contexts. Indeed from the global perspective we should not be talking about layers (and the spec doesn't do so). > The problem is that there are no global ordering of the Stacking Contexts. Well, there certainly is a tree of elements and pseudo-elements that contains a subtree of stacking contexts (or more usefully, a subtree of true stacking contexts and of pseudo–stacking contexts such as non-positioned floats etc). However, rendering relies on recursion not on a system of global layering. Why do you see this as a problem? > I am working on the representation of the visualized information and > actually now I am interested in visual representation of web pages. > > <div id="A" style="position:relative; z-index:0; width:...;height:..."> > <div id="A1" style="position:relative; z-index:0; > width:...;height:...">...</div> > <div id="A2" style="position:relative; z-index:1; > width:...;height:...">...</div> > </div> > <div id="B" style="position:relative; z-index:0; > width:...;height:...">...</div> > > In this example, for instance we cannot say that element A and B on the > same layer 0. Yes we can (and they do). They lie on layer 0 *in the stacking context to which they both belong*. But the painting layers are not a global concept; each stacking context and pseudo–stacking context consist of a "local" set of painting layers, onto which the drawing items are placed. Note that the (pseudo–)stacking context "children" of the current stacking context are rendered atomically (ie, as one self-contained pre-rendered unit) on the appropriate layers. This is where the recursion arises. Cheers, Anton Prowse http://dev.moonhenge.net
Received on Monday, 29 November 2010 17:14:58 UTC