- From: fantasai <fantasai.lists@inkedblade.net>
- Date: Wed, 30 Jun 2010 12:06:34 -0700
- To: Sylvain Galineau <sylvaing@microsoft.com>
- CC: "robert@ocallahan.org" <robert@ocallahan.org>, "www-style@w3.org" <www-style@w3.org>
On 06/30/2010 10:17 AM, Sylvain Galineau wrote: >> From: fantasai [mailto:fantasai.lists@inkedblade.net] >> Sent: Wednesday, June 30, 2010 10:09 AM >> To: Sylvain Galineau >> Cc: robert@ocallahan.org; www-style@w3.org >> Subject: Re: [CSS21] Issue 149 - px vs. pt > > >> Right. If I'm designing a touch UI, which is one of the use cases >> that Mozilla is concerned with, I'd want real dimensions, not the >> size of some imaginary canvas. Not being able to get those >> dimensions even through media queries, which were specifically >> designed to do this, would be a very frustrating problem. > > If we're talking about XUL running on a phone, sure. But the web > page rendered by the browser may still not get the physical viewport > size. In practice context will be provide a switch i.e. if you're writing > a web app that runs offline and launches from its own icon on a device, you > want and will get a physical viewport size. If it's a web page, you may never > know because the browser can lie to you. That's a horrible way to treat web apps that aren't yet important enough to you to run offline. How can you possibly provide the user with a reasonable experience if a 2in screen tells you that it's 22in wide? ~fantasai
Received on Wednesday, 30 June 2010 19:07:10 UTC