- From: Brad Kemper <brad.kemper@gmail.com>
- Date: Tue, 22 Jun 2010 13:42:30 -0700
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: fantasai <fantasai.lists@inkedblade.net>, "robert@ocallahan.org" <robert@ocallahan.org>, Simon Fraser <smfr@me.com>, Brian Manthos <brianman@microsoft.com>, "www-style@w3.org" <www-style@w3.org>
On Jun 22, 2010, at 12:07 PM, "Tab Atkins Jr." <jackalmage@gmail.com>
wrote:
> What we're all saying is that, when we're thinking about how much to
> blur, what we mentally care about is how much the blur extends out
> from the normal shadow. The amount that the blur extends into the
> normal shadow isn't relevant to our decision on how much to blur.
That's the part that still seems indefensible. Whatever direction it
extends, it is part of the blur for which the author provided a
distance measure. How can that possibly be irrelevant to the blur
value provided? If all you cared about was how far it how far it
extended (and I know ghats nit the case), you wouldn't need blur. So
when you say you are visually picking an attractive blur in
conjunction with that decision, then you are just visually and
concurrently picking a blurriness that can be represented by a number,
regardless of which way it extends.
> So, please, fix your understanding of what we're saying,
I know what I'm saying.
> and then
> reevaluate. We're not as stupid as you seem to be thinking we are.
I do not think that, so don't put words in _my_ mouth. Maybe I'm
stupid for finding your position so inconceivabe I just think you
aren't thinking like designers, who are the type of people who most
care about when, where, and how much to add this sort of decoration.
If the designer wants the object to appear closer to the surface he
can use a small blur (a big blur for the opposite effect). If he then
wants it to appear as though the light is coming at at sharp angle, he
can set long offsets (smaller offsets for a more overhead effect). If
he wants the light to seem to be from a powerful, solitary light
source, he can set the shadow color to opaque black (or a more
transparent or reflective effect with other colors and opacities
instead). Spread can be used for a more utilitarian effect of ensuring
it extends out a proper distance for other design considerations. But
when specifying a measure for the blur, it has to be the degree of
blurriness desired (the distance covered by the effect) that factors
first into the decision of what blur value to specify. This will be
balanced against how it affects other decisions about how much of the
shadow should show at the full specified opacity, and how far out it
should extend. But the most important thing about the blurriness is
the distance of the transition from specified color/opacity to fully
transparent.
Received on Tuesday, 22 June 2010 20:43:19 UTC