- From: Brad Kemper <brad.kemper@gmail.com>
- Date: Tue, 22 Jun 2010 13:42:30 -0700
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: fantasai <fantasai.lists@inkedblade.net>, "robert@ocallahan.org" <robert@ocallahan.org>, Simon Fraser <smfr@me.com>, Brian Manthos <brianman@microsoft.com>, "www-style@w3.org" <www-style@w3.org>
On Jun 22, 2010, at 12:07 PM, "Tab Atkins Jr." <jackalmage@gmail.com> wrote: > What we're all saying is that, when we're thinking about how much to > blur, what we mentally care about is how much the blur extends out > from the normal shadow. The amount that the blur extends into the > normal shadow isn't relevant to our decision on how much to blur. That's the part that still seems indefensible. Whatever direction it extends, it is part of the blur for which the author provided a distance measure. How can that possibly be irrelevant to the blur value provided? If all you cared about was how far it how far it extended (and I know ghats nit the case), you wouldn't need blur. So when you say you are visually picking an attractive blur in conjunction with that decision, then you are just visually and concurrently picking a blurriness that can be represented by a number, regardless of which way it extends. > So, please, fix your understanding of what we're saying, I know what I'm saying. > and then > reevaluate. We're not as stupid as you seem to be thinking we are. I do not think that, so don't put words in _my_ mouth. Maybe I'm stupid for finding your position so inconceivabe I just think you aren't thinking like designers, who are the type of people who most care about when, where, and how much to add this sort of decoration. If the designer wants the object to appear closer to the surface he can use a small blur (a big blur for the opposite effect). If he then wants it to appear as though the light is coming at at sharp angle, he can set long offsets (smaller offsets for a more overhead effect). If he wants the light to seem to be from a powerful, solitary light source, he can set the shadow color to opaque black (or a more transparent or reflective effect with other colors and opacities instead). Spread can be used for a more utilitarian effect of ensuring it extends out a proper distance for other design considerations. But when specifying a measure for the blur, it has to be the degree of blurriness desired (the distance covered by the effect) that factors first into the decision of what blur value to specify. This will be balanced against how it affects other decisions about how much of the shadow should show at the full specified opacity, and how far out it should extend. But the most important thing about the blurriness is the distance of the transition from specified color/opacity to fully transparent.
Received on Tuesday, 22 June 2010 20:43:19 UTC