- From: L. David Baron <dbaron@dbaron.org>
- Date: Tue, 13 Jul 2010 17:24:24 -0700
- To: www-style@w3.org
On Wednesday 2010-07-14 02:06 +0200, Bjoern Hoehrmann wrote: > David is just arguing to prefer re-use over re-invention. If there is > some well-known mechanism, and that mechanism is described using well- > known terms, then it is preferable to use that mechanism and describe > it in those terms, over coming up with new, unproven mechanisms and > terms, unless that is shown to be necessary. He is not arguing to de- > fine something by saying "Do this like Photoshop does that", or "Do > this as if you were using Cairo and called function X and then Y.". > > At least as I understand him, there is no reason to expect readers of > the specification will have difficulty predicting the dimensions of > the shadow knowing the radius parameter and the specification but not > some particular graphics library, due to following the advice above. Yes, that's what I was trying to say. See, for example, http://en.wikipedia.org/wiki/Gaussian_blur , which uses the term "radius" as the characteristic of a blur twice, but doesn't use the term "distance" as the characteristic of a blur (though it does use "distance" in other contexts). That article doesn't, however, explain how the radius relates to the σ of the Gaussian function. (I'm not saying "radius" is the only term already in use. http://www.w3.org/TR/SVG11/filters.html#feGaussianBlurElement describes blurs in terms of the standard deviation of the Gaussian function.) -David -- L. David Baron http://dbaron.org/ Mozilla Corporation http://www.mozilla.com/
Received on Wednesday, 14 July 2010 00:24:53 UTC