On Jul 13, 2010, at 10:36 AM, Simon Fraser <smfr@me.com> wrote:
> On Jul 13, 2010, at 10:29 AM, Brad Kemper wrote:
>
>>>
>> Are you saying it is just a webkit and gecko bug then that I can not get an odd-number of blur pixels on my mac monitor by using half pixels?
>>
>> I haven't yet tried it on my iPhone 4 with it's 2x2 device pixels per CSS pixel, to see how that handles half px.
>
> WebKit rounds the blur amount to an integer, but it doesn't have to.
OK, let's take the odd-pixel thing out of the other discussion then, and just make sure we say something elsewhere (the spec itself? In the test suite?) that the blur amount should not be rounded prior to actually applying the blur, and that resultant rendering should therefore allow an odd number of pixels as well as device pixel accuracy. .