- From: Brad Kemper <brad.kemper@gmail.com>
- Date: Fri, 30 Apr 2010 16:47:12 -0700
- To: Sylvain Galineau <sylvaing@microsoft.com>
- Cc: Brian Manthos <brianman@microsoft.com>, "Tab Atkins Jr." <jackalmage@gmail.com>, Alex Meiburg <timeroot.alex@gmail.com>, "www-style@w3.org" <www-style@w3.org>
- Message-Id: <C70E1A33-FDF9-4E5C-A90B-6A61DEF4521D@gmail.com>
On Apr 30, 2010, at 3:54 PM, Sylvain Galineau <sylvaing@microsoft.com> wrote: > From: www-style-request@w3.org [mailto:www-style-request@w3.org] On >> Behalf Of Brad Kemper > > >> #The fourth length is a spread radius. Positive values cause the >> shadow >> to grow in all directions by the specified radius. Negative values >> cause >> the shadow to shrink. The shadow should not change shape when a >> spread radius is applied: sharp corners should remain sharp >> ***prior to >> the application of blur radius***. > > It must specify that the spread radius is added to each corner > radius as > well. I shouldn't have to know what a spread radius is in order to > know > what happens for those. Boy, it's getting a bit long for what I thought was a prety simple concept how about this: # The third length is a blur radius. Negative values are not allowed. The blurring region should be an area the width of this value, running along and centered on the edge of the shadow shape (a shape that otherwise mimics the shape of the border box, including any border-radius, absent the application of spread radius). The shadow should transition from the shadow color on the inner edge of this region, to transparent at the outer edge of this region. If the blur radius is 0, the shadow has a sharp edge, otherwise the larger the value, the more the edge of the shadow is blurred. The exact algorithm is not specified. #The fourth length is a spread radius. Positive values cause the shadow to expand in all directions by the specified radius. Negative values cause the shadow to contract. If 'border-radius' is zero, then corners should remain sharp (not rounded) after spread radius is applied and prior to the application of blur radius. Otherwise, the corners of the new shape will have radii equal to the corresponding 'border-radius' value plus the spread-radius value (or minus the spread-radius value if it is an inset shadow, but no less than zero for the final spread shadow corner radius).
Received on Friday, 30 April 2010 23:47:59 UTC