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Re: [css3-background]Positioning of box-shadow blurs?

From: Tab Atkins Jr. <jackalmage@gmail.com>
Date: Thu, 29 Apr 2010 07:54:22 -0700
Message-ID: <x2gdd0fbad1004290754j9515a2f4l2ca13883f450bea7@mail.gmail.com>
To: Brian Manthos <brianman@microsoft.com>
Cc: Brad Kemper <brad.kemper@gmail.com>, Alex Meiburg <timeroot.alex@gmail.com>, "www-style@w3.org" <www-style@w3.org>
On Thu, Apr 29, 2010 at 4:27 AM, Brian Manthos <brianman@microsoft.com> wrote:
>> It's in that last sentence you quoted below,
>> "The exact algorithm is not specified."
>> And actually, Tab is incorrect, at least in
>> regard to Webkit, which centers the blur along the edge.
> Ah.  So you and the spec are fine with blur spreading in any arbitrary direction as long as it has the designed radius?
> For example, in one view of the world blurring in the Z direction is technically valid.  You could have some neat effects with elements above and below the shadow with such a blur.

Unless/until 3d transforms and similar become powerful enough to
usefully express such things, I don't think I need to think about it.

Received on Thursday, 29 April 2010 14:55:23 UTC

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