- From: Brad Kemper <brad.kemper@gmail.com>
- Date: Fri, 13 Feb 2009 08:04:05 -0800
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: robert@ocallahan.org, David Hyatt <hyatt@apple.com>, fantasai <fantasai.lists@inkedblade.net>, "www-style@w3.org" <www-style@w3.org>
On Feb 13, 2009, at 5:33 AM, Tab Atkins Jr. wrote: > If you use manhattan distance (the easiest and fastest distance), you > maintain sharp corners. You are assuming 90 degree angles, aren't you? How can a 20 degree angle retain a sharp point with a non-vector based spread applied to it? I don't think it would, but I'd be happy to be proved wrong. Can you show any samples? > You only lose them when you use euclidean > distance (much slower, because it involves two multiplications and a > square root), or something similar. Photoshop seems to use a > Euclidean distance, since it specifically refers to a 'radius'. Under > a manhattan distance metric, a 'circle' is square. ^_^ I wouldn't want my circular shadows to become square shadows, or to have smooth diagonals turn into a series of giant blocks. > I'm perfectly happy with the result of keeping corners sharp, and the > fact that it matches up with what is probably the most performant > method (I only say 'probably' because I don't know exact details of > the rendering engines, but I'm nearly certain I'm right) is just an > added bonus. As I understand the manhattan distance idea (very limited, after Googling it and reading for just a couple minutes), it would not produce smooth edges or sharp points. I am very happy with the way PhotoShop does it, and find it very difficult to believe that manhattan distance calculations would be an improvement on anything but speed. I really don't know what the difference in speed would be, or if it is a significant improvement or if the speed of an optimized euclidean method is an important factor. I think the speed improvement would have to be extremely significant and the speed of the other method way too slow, if manhattan distance would result in much uglier shadows (as I would expect, given my limited understanding and no visual aids).
Received on Friday, 13 February 2009 16:04:44 UTC