- From: Orion Adrian <orion.adrian@gmail.com>
- Date: Wed, 6 Jul 2005 20:16:40 -0400
- To: www-style@w3.org
Here's the code from my .Net 2.0 application
Form1.cs
=====================
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace WindowsApplication2
{
public partial class Form1 : Form
{
public float CanvasWidth = 850;
public float CanvasHeight = 420;
public List<Region> regions = new List<Region>();
public Form1()
{
InitializeComponent();
//new Region(left, top, width, height, leftGrowth,
topGrowth, widthGrowth, heightGrowth)
regions.Add(new Region(10, 10, 200, 400, 0, 0, 0, 1));
regions.Add(new Region(220, 10, 200, 320, 0, 0, 0.5f, 0.8f));
regions.Add(new Region(430, 10, 200, 320, 0.5f, 0, 0.5f, 0.8f));
regions.Add(new Region(640, 10, 200, 400, 1, 0, 0, 1));
regions.Add(new Region(220, 340, 410, 70, 0, 0.8f, 1, 0.2f));
this.ResizeRedraw = true;
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
int clientWidth = this.ClientRectangle.Width;
int clientHeight = this.ClientRectangle.Height;
foreach (Region region in regions)
{
e.Graphics.DrawRectangle(new Pen(Brushes.Black),
region.Left + Math.Max(clientWidth -
CanvasWidth, 0) * region.LeftGrowth,
region.Top + Math.Max(clientHeight -
CanvasHeight, 0) * region.TopGrowth,
region.Width + Math.Max(clientWidth -
CanvasWidth, 0) * region.WidthGrowth,
region.Height + Math.Max(clientHeight -
CanvasHeight, 0) * region.HeightGrowth);
}
}
}
}
Region.cs
================
using System;
using System.Collections.Generic;
using System.Text;
namespace WindowsApplication2
{
public class Region
{
public float Left;
public float LeftGrowth;
public float Top;
public float TopGrowth;
public float Width;
public float WidthGrowth;
public float Height;
public float HeightGrowth;
public Region(float left, float top, float width, float
height, float leftGrowth, float topGrowth, float widthGrowth, float
heightGrowth)
{
Left = left;
Top = top;
Width = width;
Height = height;
LeftGrowth = leftGrowth;
TopGrowth = topGrowth;
WidthGrowth = widthGrowth;
HeightGrowth = heightGrowth;
}
}
}
Received on Thursday, 7 July 2005 00:16:43 UTC