- From: Orion Adrian <orion.adrian@gmail.com>
- Date: Mon, 4 Jul 2005 12:00:51 -0400
- To: www-style@w3.org
On 7/4/05, Laurens Holst <lholst@students.cs.uu.nl> wrote: > Orion Adrian wrote: > > >Content negotiation is a good means of what I'm talking about. It > >allows for fallback mechanisms without the pain. It should also be > >fairly trivial to create an image in a non-lossy format and create > >packages for the major web server systems that would automatically > >convert the image to something they end client could use caching the > >results for a period of time. > > > How is that trivial? I might be able to do that on my simple PHP-based > website, but I don't have the code for it, and I am not exactly looking > forward to facilitating that. On non-dynamic web sites it's even less of > an option. More so, would anyone be actually going to take the effort to > do that? Doubt it. > > The caching mechanism would also heavily impact my space allowance, and > having the original as an uncompressed image even more so. > > With regard to the 'fallback' technique in XHTML 2.0 where one can nest > a number of image sources which are resolved based on the browser's > support for the type - I am not particularly fond of that application > (just one of the many though), but I think it is nice to offer such an > alternative to content negotiation over HTTP. Moreover, it mainly comes > with the current methods in XHTML 2.0 'for free', and is not a goal by > itself for structuring things the way they are. Ok, rather than uncompressed, use PNG. But content negotiation should be something done by a server, not a user. A person's time is far more valuable than the machine's. And I would be willing to bet the caching mechanism wouldn't harm your space reserves that badly based on graphic repetition we see in today's websites. And I reject wholehardedly any argument that says the many should have to do extra work because the few don't want to. Orion Adrian
Received on Monday, 4 July 2005 16:00:54 UTC