- From: David Perrell <davidp@earthlink.net>
- Date: Mon, 21 Jul 1997 19:19:03 -0700
- To: <www-style@w3.org>, "Sho Kuwamoto" <skuwamoto@macromedia.com>
Sho Kuwamoto wrote: > So, combining (1.2) and (2.2), the algorithm to compute the > space between block-level elements would be: > > if (a >= 0 && b>= 0) > space = max(a,b); > > else if ( (a >= 0 && b < 0) || (a < 0 && b >= 0) ) > space = a+b; > > else // a < 0 && b < 0 > space = -max(-a,-b); > > Any thoughts? Well, if you're doing it in 32-bit x86 assembler, I think this will do the job quite quickly: mov eax,margin1 mov ebx,margin2 cmp eax,ebx jg greaterax xchg eax,ebx jbe switcheck addem: add eax,ebx jmp done greaterax: jb addem switcheck: or eax,eax jns done xchg eax,ebx done: ; eax now has margin David Perrell
Received on Monday, 21 July 1997 22:28:36 UTC