- From: Spiral Universe <mihaly.balogh@yahoo.com>
- Date: Fri, 21 Sep 2007 08:07:53 -0700 (PDT)
- To: www-smil@w3.org
Hi, I'm doing a research on SMIL and there is a first question that it's on my mind and I couldn't find a concrete answer. As I understand SMIL document have a timeline concept, just like a video (can play, pause, seek, etc). But what about nodes that I don't want to be included in the timeline? Suppose there is a midroll advertisement inserted into a video that I don't want to be visible for the user? Should this be resolved with the SMIL player implementation or does SMIL already support stuff like this ? Regards, Mihaly Balogh --------------------------------- Moody friends. Drama queens. Your life? Nope! - their life, your story. Play Sims Stories at Yahoo! Games. --0-1507363447-1190387273=:52098 Content-Type: text/html; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Hi,<br><br>I'm doing a research on SMIL and there is a first question that it's on my mind and I couldn't find a concrete answer. As I understand SMIL document have a timeline concept, just like a video (can play, pause, seek, etc). But what about nodes that I don't want to be included in the timeline? Suppose there is a midroll advertisement inserted into a video that I don't want to be visible for the user? Should this be resolved with the SMIL player implementation or does SMIL already support stuff like this ?<br><br>Regards,<br>Mihaly Balogh<br><br><br><br><BR><BR><p>  <hr size=1>Moody friends. Drama queens. Your life? Nope! - their life, your story.<br> <a href="http://us.rd.yahoo.com/evt=48224/*http://sims.yahoo.com/">Play Sims Stories at Yahoo! Games. </a> --0-1507363447-1190387273=:52098--
Received on Monday, 24 September 2007 04:43:56 UTC