- From: Lloyd Rutledge <Lloyd.Rutledge@cwi.nl>
- Date: Thu, 09 Jan 2003 10:43:48 +0100
- To: "Thierry MICHEL" <tmichel@w3.org>, www-smil@w3.org, Julien.Bloit@ircam.fr
I don't know if this is implemented for SVG anywhere, but the SMIL construct for synchronizing with events from played back integrated media is the media marker value type for begin and end attributes. The SMIL test suite entry for media marker values is number 27 at http://www.w3.org/2001/SMIL20/testsuite/s2timing.html However, this works for integrated video, not SVG. -Lloyd > -----Message d'origine----- > De : julien bloit [mailto:Julien.Bloit@ircam.fr]=20 > Envoy=E9 : mardi 7 janvier 2003 19:29 > =C0 : www-smil@w3.org > Objet : [Moderator Action] Controling SMIL animation from an embedded > SVG > > Hi, > > I'd like to make a SMIL animation where events from an embedded SVG > document control the parent SMIL animation. For example, when the user > clicks on a svg element, the animation current time would set to a new > specified timecode (using the Real One embedded player method > "SetPosition(position)" ). > > It is fairly easy when i embed a simple svg and a player in a parent > HTML file, the triggering is done by referencing the Real player via the > SVG parent document : > > parent.document.playerName.setPosition(position); > > But when embedding the SVG document in SMIL, I don't know how to call > this method anymore. I tried to reach the parent's parent (namely the > HTML doc) with no success. I think the best would be to write inline SVG > in a SMIL doc using namespaces, instead of pointing to an extern *.svg > file in a <ref> tag.=20 > > Does anyone know if it is possible, using RealOne player ?=20 > > Many thanks !! > > Julien. -- Lloyd Rutledge vox: +31 20 592 40 93 fax: +31 20 592 43 12 CWI net: Lloyd.Rutledge@cwi.nl Web: http://www.cwi.nl/~lloyd Post: PO Box 94079 | NL-1090 GB Amsterdam | The Netherlands Street: Kruislaan 413 | NL-1098 SJ Amsterdam | The Netherlands
Received on Thursday, 9 January 2003 04:43:51 UTC