- From: Thierry MICHEL <tmichel@w3.org>
- Date: Wed, 8 Jan 2003 16:47:59 +0100
- To: <www-smil@w3.org>
- Message-ID: <013901c2b72d$520fe560$2602010a@wistiti>
-----Message d'origine----- De : julien bloit [mailto:Julien.Bloit@ircam.fr] Envoyé : mardi 7 janvier 2003 19:29 À : www-smil@w3.org Objet : [Moderator Action] Controling SMIL animation from an embedded SVG Hi, I'd like to make a SMIL animation where events from an embedded SVG document control the parent SMIL animation. For example, when the user clicks on a svg element, the animation current time would set to a new specified timecode (using the Real One embedded player method "SetPosition(position)" ). It is fairly easy when i embed a simple svg and a player in a parent HTML file, the triggering is done by referencing the Real player via the SVG parent document : parent.document.playerName.setPosition(position); But when embedding the SVG document in SMIL, I don't know how to call this method anymore. I tried to reach the parent's parent (namely the HTML doc) with no success. I think the best would be to write inline SVG in a SMIL doc using namespaces, instead of pointing to an extern *.svg file in a <ref> tag. Does anyone know if it is possible, using RealOne player ? Many thanks !! Julien.
Received on Wednesday, 8 January 2003 10:48:33 UTC