- From: <mike@chiselmedia.com>
- Date: Mon, 8 Jan 2001 14:06:21 -0800
- To: Nicoontheweb@aol.com, www-smil@w3.org
Here's my guess. The flicker is contradicting frame updates I think. Certain areas of your 'realplayer' window are attempting to re-render themselves at different rates, which results in RealPlayer actually re-rendering the whole window. With a flash presentation running at 12 fps, and a video presentation running at 15 fps for example, you will have inevitable clashes between the different render cycles... This might also be the cause of your flash playing faster than normal as well, as realplayer attempts to 'sync' the framerates of the different elements of your presentation. How to fix this? I'd suggest making sure that your different elements all have similar/standard framerates to minimize this. Whether it's completely avoidable, I have no idea. gekido On 8 Jan 2001, at 13:13, Nicoontheweb@aol.com wrote: > Hi SMIL fans, > > I am technical director on a project which utilizes > embedding a 640X480 smil (1.0) into a web page-- I am using the > RV 8 w/ Real 5.0 compatibilty and 10 (Flash 2.0) SWF's-- > > Running in <par> being called via their begin="#s" and fill="remove" > > I am noticing a flicker which occurs at "seemingly" random intervals... > and more often when the SWF's are called... Mainly in the video region, > at times the whole screen/browser will flicker... On both mac and pc... IE > and NS > > Has anyone found this flicker phenom? and discovered a fix? > > Also, the swf's are running a bit fast, unlike their performance in a Director > tool we created, they seem to speed up when used in par with the RV... > Anyone experience this? > > Your Feedback Is Much Appreciated, > > Nicole McLane > Technical Director, > On-Demand, inc. > > (Consulting for: RAW Interactive/GreaterTalent.com) > >
Received on Monday, 8 January 2001 17:04:24 UTC