Re: [SpecGL] D1 Subdividing the spec. (revision and new)

At 03:28 PM 7/28/2004 -0400, Karl Dubost wrote:


>>  Principle: Address subdivision conditions or constraints
>>  Examples:
>>
>>  [@@ would be great to graph/model a technology]
>
>I volunteer for that but we have to choose which one.
>
>SMIL
>SpecGL would be another one, but I guess too redundant for people reading 
>the document.

That would be terrific.  Thanks.  Pick which ever one you like and know the 
best.

--lynne

Received on Wednesday, 28 July 2004 19:21:52 UTC