- From: Patrick Byers <pcbyers@yahoo.com>
- Date: Wed, 5 Mar 2003 19:59:15 -0600
- To: "'MathW3C'" <www-math@w3c.org>
- Message-ID: <000101c2e383$fe6f1970$6401a8c0@galadriel>
I appreciate your comments on the need for graphics in MathML. I have been tinkering with the idea of using a MathML-like markup language to define 3D graphics, or more specifically, dimensional modeling data. I can see a language being used to mark up specifications of physical objects, for use on the web and otherwise. An example would be a manufacturing company that wants to publish parts catalogs on the web for engineers to design with. An engineer could import dimensional markup into the CAD software he was using, and design to it. What I'm describing is something like VRML, but whereas VRML is essentially graphical, this language would be geared toward scientific and technical data. It could be used to communicate many aspects of a system being analyzed, including motion, electrical properties, and material information. I'm a MathML newcomer, but it seems to me that a language like what I've been describing would flow naturally from mathematical markup. I'd like to know if anyone has thought of something like this, and if so, I'd like to continue discussing it.
Received on Wednesday, 5 March 2003 20:57:52 UTC