- From: Dave Raggett <dsr@w3.org>
- Date: Thu, 24 Jul 1997 06:15:27 -0400 ()
- To: Nick Sushkin <nsushkin@WPI.EDU>
- cc: www-math@w3.org
On Wed, 23 Jul 1997, Nick Sushkin wrote: > In the form proposed the math markup language is very awkward. One > perhaps will have to convert from LaTeX and then reedit MMML > manually. Compare LaTeX syntax to MMML: > > LaTeX: (x+2)^2 > > MMML: > > <MSUP> > <MROW> > <MF>(</MF> > <MROW> > <MI>x</MI> > <MO>+</MO> > <MN>2</MN> > </MROW> > <MF>)</MF> > </MROW> > <MN>2</MN> > </MSUP> > > > I don't want to type MMML, no way. It's ridiculous. You won't have to type MathML directly. There will be a number of ways to avoid this, e.g. by using a filter from other formats or using a template editor such as in Word and FrameMaker. W3C's Amaya browser/editor will include such a feature. I am working on an easier to write format (EzMath) that can be used to translate into MathML, e.g. (x+2)^2 integral from 0 to pi of sin ax wrt x 2nd derivative of f(x) wrt x Regards, -- Dave Raggett <dsr@w3.org> http://www.w3.org/People/Raggett phone: +44 122 578 2521 (office) +44 385 320 444 (gsm mobile) World Wide Web Consortium (on assignment from HP Labs)
Received on Thursday, 24 July 1997 06:15:36 UTC