- From: Yves Lafon <ylafon@w3.org>
- Date: Tue, 10 Aug 1999 16:50:25 +0200 (MET DST)
- To: Semuel Vomberg <semuel@vipe.technion.ac.il>
- cc: www-jigsaw@w3.org
On Tue, 10 Aug 1999, Semuel Vomberg wrote: > hi, me & my friend r trying to change both the proxy and server usual form > of communication of the TCP protocol into a hybridation of TCP and UDP > protocols this should improve communication speed . > Our question is which classes and which methods should we focus on in > order to make these changes? The proxy part is located at: org.w3c.jigsaw.proxy.*, take a look at ForwardFrame, this class is responsible of doing a std HTTP client request as a proxy, if you want to replace this by an UDP-based client, that's the place. If you are using UDP only to get some information, you should take a look at the client-side filter. the ICPFilter (org.w3c.www.protocol.http.icp.ICPFilter) and its multicast variant (org.w3c.www.protocol.http.micp.MICPFilter) are the interesting parts. Also you should read the doc about "how to extend Jigsaw" in the Programmer Documentation: http://www.w3.org/Jigsaw/Doc/#Programmer_documentation Note, the client-side filter is close to the SeverSide filter, but we still have to write some documentation on this one... Regards, /\ - Yves Lafon - World Wide Web Consortium - /\ / \ Architecture Domain - Jigsaw Activity Leader / \ \/\ / \ / \ http://www.w3.org/People/Lafon - ylafon@w3.org
Received on Tuesday, 10 August 1999 10:50:30 UTC