- From: Andrew Cooke <andrew@intertrader.com>
- Date: Mon, 25 Jan 1999 04:04:19 -0500 (EST)
- To: www-jigsaw@w3.org
Sorry about that confused Friday-afternoon post - it would have made a lot more sense if I had said "proxy" and not "server". Andrew At 12:04 PM 1/22/99 -0500, you wrote: > >Hi, > >Apologies that this is off-topic, but I hope that people on this >list may be able to give useful advice. > >In Java-based servers the main bottleneck, when serving images, >seems to be copying the data into a byte array (reading from the >socket, although this maybe masked by streams etc) and then >copying it out again. Is this true for Jigsaw, or is there a >clever way of avoiding this? I have been looking through the >source and can't find anything unusual. Has anyone any advice >on how this should be done most efficiently? Has anyone attempted >to do this in C for Jigsaw, for example? > >Any comments would be appreciated, and apologies again for the >rather loose connection to this list. > >Cheers, >Andrew >
Received on Monday, 25 January 1999 04:09:58 UTC