- From: pris sears <sears@vt.edu>
- Date: Sun, 20 Oct 1996 22:43:25 -0400
- To: www-html@w3.org
- Cc: sears@vt.edu
we've talked a lot and determined several things: the web was designed to be a way to share information regardless of platform and software certain interests see the web as a commercial arena where there is money to be made by continually upping the stakes with new (often platform specific) features, requiring new soft- and hard-ware to get to the content the users are an unpredictable lot who just want to get to the content without a lot of fuss (strangely enough, pretty much what HTML was meant for) granting there are certain things that text cannot do (like the geometry lesson or the java-powered visible human project), i still think that there are ways to compromise and convey most of the content out there relatively painlessly. i really hope i will get some *practical* additions to this list of suggestions, as knowing what you want is most of the battle. the rest of it is educate, and complain when you find something you don't like my suggestions: ----------- designers: make reasonably-sized documents, that is, less than 50K carefully weigh content. is it really critical? could it be represented in a simpler way? is it helpful or distracting? provide alternate pages - if you are going to take the time to do fancy stuff, you can take a little more time to make a text version. use your web server to dynamically redirect browsers to the appropriate page or provide a simple entry page with links to plain and fancy versions. (this is where to put those 'download blah now' blurbs.) put text alternatives at the top of pages! if you must use frames: use <noframes> outside of the <frameset> tags - preferably at the *top* of the page - for critical links and text. don't count on the following to convey your information properly. many browsers don't see these the way you expect they will (or at all) centering font information graphics (inline or background) tables - use <pre> alternate pages blinking text   plug-ins use pictures sparingly, many folks can't or don't want to look at them, many folks are paying by the minute for web access, and wasting time and bandwidth is criminal. use alt tags always, especially when using graphics as links. some browsers don't see alt tags either, include text in the body for descriptions and links. put pictures on their own pages, make a link to the page with a note as to content and size of graphics. use transparent and interlaced gifs to improve download speed. make script calls low in the page, below critical text and links - better yet, make a link to your super java enhanced page and see how many users want to look at it if you don't force them to. validate your pages --------------- users: tell providers when you can't get their content. write to browser makers and ask them to focus more on device inpendency and less on marketshare. ----------------- everybody: participate in the html process. keep up with the activities of the ietf and w3c groups ------------------------------------------------------------- that's it after this week (and more) of thinking and research. flame away, but for goodness sake, please send more *practical* solutions - pris sears@vt.edu
Received on Sunday, 20 October 1996 22:43:33 UTC