- From: Glenn Maynard <glenn@zewt.org>
- Date: Sun, 18 Mar 2012 10:29:06 -0500
- To: Boris Zbarsky <bzbarsky@mit.edu>
- Cc: www-dom@w3.org
Received on Sunday, 18 March 2012 15:29:34 UTC
On Sun, Mar 18, 2012 at 9:56 AM, Boris Zbarsky <bzbarsky@mit.edu> wrote: > Maybe. Or maybe you picked a bad attribute to test? Pick one that's been > a float all along. > Someone who wants to dig through spec change history to find one will need to do it, then. It does seem fundamentally odd to have values quantized to floats in a language that doesn't actually have them, if it results in "(x = y) == y" being false. The only case I've seen where floats are still useful is when you have big arrays of them, like floating-point textures and 3d models. What's the point of using them in DOM APIs? I doubt it would actually help a platform without hardware doubles... -- Glenn Maynard
Received on Sunday, 18 March 2012 15:29:34 UTC