- From: Bjoern Hoehrmann <derhoermi@gmx.net>
- Date: Wed, 21 Jun 2006 21:04:50 +0200
- To: "Anne van Kesteren" <annevk@opera.com>
- Cc: www-archive@w3.org
* Anne van Kesteren wrote: >wheelDeltaX is a multiple of 120 (positive means rotated to the right, >negative means rotated to the left). UIEvent.detail is wheelDeltaX divided >by 120. > >wheelDeltaY is a multiple of 120 (positive means rotated away from user or >to the right, negative means rotated towards user or to the left). >UIEvent.detail is wheelDeltaY divided by 120. > >wheelDeltaZ is a multiple of 120 (...). UIEvent.detail is wheelDeltaZ >divided by 120. I am not sure UIEvent.detail makes sense like that, I thought we wanted to avoid http://en.wikipedia.org/wiki/Straferunning style problems, so if you "wheel" top-right, you get both wheelDeltaX and wheelDeltaY, and UIEvent.detail can't be as specified above if that is indeed the case. >XXX: i18n? >XXX: wheelDeltaY -> wheelDelta? >XXX: Array for "any" number of wheels. >XXX: MouseEvent.relatedNode? relatedNode should probably be the node that is beeing "wheel'd" over. I am not sure what you mean by "i18n" above. I don't think we need the array you mention, and for "wheelDelta" well, that's for the group to decide. >XXX: do we want initMouseWheelEvent() and such? I think so. >Note: Future versions might introduce a mousewheelx and mousewheelz event >given there's a need for them. There is? -- Björn Höhrmann · mailto:bjoern@hoehrmann.de · http://bjoern.hoehrmann.de Weinh. Str. 22 · Telefon: +49(0)621/4309674 · http://www.bjoernsworld.de 68309 Mannheim · PGP Pub. KeyID: 0xA4357E78 · http://www.websitedev.de/
Received on Wednesday, 21 June 2006 19:05:02 UTC