Re: localization

On Tue, 13 Mar 2001 14:19:24 +0100
Irene VATTON <Irene.Vatton@inrialpes.fr> wrote:

IV> > HI all.
IV> > 
IV> > I didn't see any localization stuff for Unixes now.
IV> > But the only need insert setlocale(LC_ALL,"") and #include <locale.h> in corresponding place.
IV> > 
IV> > 							Grigory Bakunov.
IV> 
IV> Hi Grigory,
IV> 
IV> Amaya uses its own localisation method.
IV> All dialogues are stored in external files and a register variable allows you
IV> to change the dialogue language. Today several european languages (English, 
IV> French, Italian, Spanish, and German) are supported.
IV> -- 
IV>      Irene.
Realy i mean that i can't input non-latin1 characters.
It's cause you use (less|mo)tiff. Motif widget block use system locale settings.
But at start you need to initialize current locale by setlocale(lC_{CATEGORY}, NULL);
if you want more information 'bout it just mail me.

												Grigory Bakunov
												------------------------
												ASPLinux/SWSoft Pte. Ltd
												Localization Team.

Received on Tuesday, 13 March 2001 08:30:06 UTC