Re: localization

> HI all.
> 
> I didn't see any localization stuff for Unixes now.
> But the only need insert setlocale(LC_ALL,"") and #include <locale.h> in corresponding place.
> 
> 							Grigory Bakunov.

Hi Grigory,

Amaya uses its own localisation method.
All dialogues are stored in external files and a register variable allows you
to change the dialogue language. Today several european languages (English, 
French, Italian, Spanish, and German) are supported.
-- 
     Irene.

Received on Tuesday, 13 March 2001 08:19:28 UTC