- From: Greg Lowney <gcl-0039@access-research.org>
- Date: Fri, 04 Jun 2010 16:15:04 -0800
- To: Bert Bos <bert@w3.org>
- CC: WAI-UA list <w3c-wai-ua@w3.org>
- Message-ID: <4C099708.4030304@access-research.org>
Hi Bert,
I'm on the UAWG and working on issues about content overflowing its
container, and I want to make sure we're using terms like 'viewport'
consistently with CSS and other W3 specs. I'm hoping you can help find
us get clarification from appropriate working groups.
In particular, it's clear that document windows, document tabs, and
frames would all be viewports, but:
1. If a div with fixed dimensions has content that overflows, and
overflow:scroll or overflow:auto cause it to support scrolling, is
it a viewport? (Note that from the USER'S perspective there is no
difference between a scrolling frame and a scrolling div, so it
would seem odd to have different user-interface requirements for
the two.)
2. Are listboxes and text input controls viewports, as the user can
scroll their contents?
3. If these things that behave like viewports are not called
viewports, is there another term that would be more appropriate?
4. I'm also a little unclear as canvas: when the CSS 2.1 spec says
that "There is at most one viewport per canvas, but user agents
may render to more than one canvas (i.e., provide different views
of the same document)."; does that mean that a scrolling div would
be (a) a viewport viewing a separate canvas, or (b) something
other than a viewport viewing the same canvas, or (c) neither of
the above? Similarly, would the areas inside scrolling list boxes
and text entry boxes be separate canvases?
For handy reference, here are some definitions which failed the clarify
these issues for me:
Viewports in CSS
(From Visual formatting model -
http://www.w3.org/TR/CSS21/visuren.html#viewport)
*9.1.1 The viewport*
User agents for continuous media
<http://www.w3.org/TR/CSS2/media.html#continuous-media-group>
generally offer users a viewport (a window or other viewing area on
the screen) through which users consult a document. User agents may
change the document's layout when the viewport is resized (see the
initial containing block
<http://www.w3.org/TR/CSS2/visudet.html#containing-block-details>).
When the viewport is smaller than the area of the canvas on which
the document is rendered, the user agent should offer a scrolling
mechanism. There is at most one viewport per canvas
<http://www.w3.org/TR/CSS2/intro.html#canvas>, but user agents may
render to more than one canvas (i.e., provide different views of the
same document).
(From Introduction to CSS 2.1 -
http://www.w3.org/TR/CSS21/intro.html#canvas)
2.3.1 The canvas
For all media, the term canvas describes "the space where the
formatting structure is rendered." The canvas is infinite for each
dimension of the space, but rendering generally occurs within a
finite region of the canvas, established by the user agent according
to the target medium. For instance, user agents rendering to a
screen generally impose a minimum width and choose an initial width
based on the dimensions of the viewport
<http://www.w3.org/TR/CSS21/visuren.html#viewport>. User agents
rendering to a page generally impose width and height constraints.
Aural user agents may impose limits in audio space, but not in time.
Viewports in WCAG
(From Web Content Accessibility Guidelines (WCAG) 2.0 -
http://www.w3.org/TR/WCAG20/)
*viewport*
object in which the user agent presents content
/Note 1: /The user agent
<http://www.w3.org/TR/WCAG20/#useragentdef> presents content
through one or more viewports. Viewports include windows,
frames, loudspeakers, and virtual magnifying glasses. A viewport
may contain another viewport (e.g., nested frames). Interface
components created by the user agent such as prompts, menus, and
alerts are not viewports.
/Note 2: /This definition is based on User Agent Accessibility
Guidelines 1.0 Glossary
<http://www.w3.org/TR/WAI-USERAGENT/glossary.html>.
Viewports in UAAG
(From User Agent Accessibility Guidelines 2.0 -
http://www.w3.org/WAI/UA/2010/ED-IMPLEMENTING-UAAG20-20100521/#def-viewport-toplevel)
*view, viewport*
The user agent renders content
<http://www.w3.org/WAI/UA/2010/ED-IMPLEMENTING-UAAG20-20100521/#def-rendered-content>
through one or more viewports. Viewports include windows,
frames, pieces of paper, loudspeakers, and virtual magnifying
glasses. A viewport may contain another viewport (e.g., nested
frames). User agent user interface controls
<http://www.w3.org/WAI/UA/2010/ED-IMPLEMENTING-UAAG20-20100521/#def-ui-control>
such as prompts, menus, and alerts are not viewports.
Graphical and tactile viewports have two spatial dimensions. A
viewport may also have temporal dimensions, for instance when
audio, speech, animations, and movies are rendered. When the
dimensions (spatial or temporal) of rendered content exceed the
dimensions of the viewport, the user agent provides mechanisms
such as scroll bars and advance and rewind controls so that the
user can access the rendered content "outside" the viewport.
Examples include: when the user can only view a portion of a
large document through a small graphical viewport, or when audio
content has already been played.
When several viewports coexist, only one has the current focus
<http://www.w3.org/WAI/UA/2010/ED-IMPLEMENTING-UAAG20-20100521/#def-current-focus>
at a given moment. This viewport is highlighted
<http://www.w3.org/WAI/UA/2010/ED-IMPLEMENTING-UAAG20-20100521/#def-highlight>
to make it stand out.
User agents may render the same content in a variety of ways;
each rendering is called a /view/. For instance, a user agent
may allow users to view an entire document or just a list of the
document's headers. These are two different views of the document.
"top-level" viewports are viewports that are not contained
within other user agent viewports.
Thanks,
Greg
Received on Friday, 4 June 2010 23:15:50 UTC