- From: Ian Jacobs <ij@w3.org>
- Date: Thu, 21 Oct 1999 23:31:12 -0400
- To: Al Gilman <asgilman@iamdigex.net>
- CC: w3c-wai-ua@w3.org, w3c-wai-pf@w3.org
Al Gilman wrote: > >> Ian wrote: > >> But we have the following > >> _three_ axes mixed together in the discussion so far: > > > >1) >keyboard vs. pointing device for selection and activation; > > > > Checkpoint 1.2 requires device-independent activation (there's > > no mention of selection, but that's covered by 1.1). > > > >2) spatial layout vs. named hierarchy for orientation to the range > > of verb options; > > > > So it sounds like we need to say something about being able > > to access user agent functionality along the following > > "axes of independence" (do I sound like Al here?? ;-): > > > > a) Device-independence > > b) Spatial-independence (I don't want to have to move a pointer > > in a 2- or 3-dimensional space). > > c) Temporal-independence (Don't make me activate within 2 seconds). > > > > Am I getting it? Al, how does that relate to your thought below > > (refer to "This leaves me thinking...". > > This is really good, but I don't yet feel it is the final image. > > I am nervous about the "device-independent" term. Proposed: change "device-independence" to "device-redundancy" > All of this is to say that we don't have to fill a three-dimensional space > with the axes you listed with available methods at all coordinates. That's an important point, which should reassure developers. Similar: we say in WCAG that accessibility doesn't mean "don't use video", it means "make video accessible". > What I see as the requirement is that the UI needs to be adaptable in > enough ways so that it can be profiled to avoid selected performance > limitations of the human user. This is a lovely formulation and I would like to add to the UAGL. > I think we need to start with a look of "how we change the UI to work > around disabilities" and see a) what gets substituted and b) what > performance degrees of freedom get taxed to give relief where there is a > problem. > > Direct commands give some relief in terms of actuation repetition or count. > The can be arranged to tax either cognition (speech user remembers all > those Jaws commands) or sensation/perception (touch-screen applications > where waiter enters meal order). > > That's not a polished set of axioms, but I hope it helps. Yes, thank you! - Ian
Received on Thursday, 21 October 1999 23:31:24 UTC