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Re: The keyboard model exists!

From: Scott Luebking <phoenixl@netcom.com>
Date: Fri, 28 Aug 1998 13:49:46 -0700 (PDT)
Message-Id: <199808282049.NAA03592@netcom7.netcom.com>
To: w3c-wai-ua@w3.org
I'm not sure if this helps, but I've a web browser which might be useful for
demonstrating feasibility of some aspects of the guidelines.

> Hi
> Ideally a model browser to show feasibility should be done. But there aren't
> recourses to do it so we must draw on what is already known. Before the Web
> my passion was DOS, then Win, Navy simulations, ones with 2 or 3 manuals
> deeply rooted in reality. Such simulations have extensive 1 keystroke
> commands on the main keyboard so they can be run quite well via an unsteady
> headwand. "Harpoon" runs Dos, Win, & Mac showing that platform type isn't
> necessarily interfered with, or an obstacle to use of 1 keystroke commands
> on the main keyboard. This link shows some of "Harpoon's" 1 key commands 
> http://www.gamestorm.com/actionandstrategy/harpoononline/howtoplay/kbdconfig
> .gif 
> Finding this on the Web was very easy. Since gamers have easy 1 keystroke
> commands their inclusion in the UA guildlines cannot be seen as unusual.
> After all these vital keystrokes will be Off by Default like all
> Accessibility features such as Mouse Keys.
> Regards,
> Bryan
> -> "Just because we call it the Web does not mean its supposed to tangle
> people up!"
Received on Friday, 28 August 1998 16:49:26 UTC

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