RE: WCAG and VR & computer games

Mark,

What disabilities are you primarily focusing on for VR? There is research work on this out there that I have stumbled acrossed in the past which I would have to look up. There are specific groups who are making accessible games as well.



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From: Corey Collins <ccollins@usc.edu.au>
Sent: Friday, 10 August 2018 1:15 PM
To: Mark Weiler <mweiler@alumni.sfu.ca>; WAI Interest Group <w3c-wai-ig@w3.org>
Subject: Re: WCAG and VR & computer games

Hi Mark

The following sites may be helpful:


  *   https://www.includification.com/

  *   http://gameaccessibilityguidelines.com/


I was just reading-up on game accessibility this morning so good timing.

Corey Collins

Web accessibility specialist
ccollins@usc.edu.au<mailto:ccollins@usc.edu.au>
+61 7 5456 5383
<tel://+61%207%205456%205383%E2%80%A8>



From: Mark Weiler <mweiler@alumni.sfu.ca<mailto:mweiler@alumni.sfu.ca>>
Reply-To: Mark Weiler <mweiler@alumni.sfu.ca<mailto:mweiler@alumni.sfu.ca>>
Date: Friday, 10 August 2018 at 1:05 pm
To: WAI Interest Group <w3c-wai-ig@w3.org<mailto:w3c-wai-ig@w3.org>>
Subject: WCAG and VR & computer games
Resent-From: <w3c-wai-ig@w3.org<mailto:w3c-wai-ig@w3.org>>
Resent-Date: Friday, 10 August 2018 at 1:00 pm

Can anyone point me to groups developing sufficient techniques to meet WCAG 2.x success criteria for virtual reality or computer games? Or common failures that detect violations for VR/computer games.

Best,

Mark

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Received on Friday, 10 August 2018 04:38:17 UTC