- From: Jim Tobias <tobias@inclusive.com>
- Date: Wed, 24 Feb 2010 11:21:46 -0500
- To: <w3c-wai-ig@w3.org>
- Cc: "'Greg Elin'" <gelin@UCP.org>
The move away from the desktop should bring dexterity issues to the fore again: those mobile critters can be hard to stow away, retrieve, hold, manipulate, and operate -- esp. the gesture interfaces. *** Jim Tobias Inclusive Technologies +1.908.907.2387 v/sms skype jimtobias > -----Original Message----- > From: w3c-wai-ig-request@w3.org > [mailto:w3c-wai-ig-request@w3.org] On Behalf Of Ramón Corominas > Sent: Wednesday, February 24, 2010 9:42 AM > To: Jim Tobias > Cc: w3c-wai-ig@w3.org > Subject: Re: Size of a clickable area and the WCAG 2 guidelines > > Another related issue that could affect more to people with > disabilities is that of new tactile screens that some mobile > devices have. For example, iPhone 3GS has this type of screen > and VoiceOver screen reader. > Blind users have the possibility to "discover" links, buttons > and other elements by sliding one finger on the screen. > Sighted users can -more or > less- see the links, and even zoom in to enlarge their size, > but a blind user will probably miss small links. > > Regards, > Ramón. > > Jim Tobias wrote: > > I think that's right, Jonathan. As far as "quantitatively > researched > > algorithm", how did the low vision algorithm get generated? > Was there some assumption about the distribution of > perceptual ability across all low vision users? Could that > be applied to people with limited dexterity? > > > >
Received on Wednesday, 24 February 2010 16:22:19 UTC