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Re: [EXT] Re: Visible controls - Design canvas exception

From: Jennifer Strickland <jstrickland@mitre.org>
Date: Tue, 12 Apr 2022 14:03:31 +0000
To: Alastair Campbell <acampbell@nomensa.com>, Sarah Horton <sarah.horton@gmail.com>, Michael Gower <michael.gower@ca.ibm.com>
CC: WCAG list <w3c-wai-gl@w3.org>
Message-ID: <CEF8316F-990F-4DF2-9864-144FC92608DB@mitre.org>
I understood “indicator” to be:

  *   Color
  *   Density (saturation, opacity, bold)
  *   Underline, icon, background
Then, adding interactivity signal — the hover/focus + active styling.

From: Alastair Campbell <acampbell@nomensa.com>
Date: Tuesday, April 12, 2022 at 9:35 AM
To: Jennifer Strickland <jstrickland@mitre.org>, Sarah Horton <sarah.horton@gmail.com>, Michael Gower <michael.gower@ca.ibm.com>
Cc: WCAG list <w3c-wai-gl@w3.org>
Subject: Re: [EXT] Re: Visible controls - Design canvas exception

> for each interactive thing I make, I need to provide another indicator of interactivity.

But what counts as an indicator?

There were quite a few examples where the thing itself is thought to be sufficient, otherwise we are asking for icons on everything.

That is the ambiguity we haven't cracked.

Received on Tuesday, 12 April 2022 14:03:48 UTC

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