RE: Target definition

> I’m still not clear on what is the actual issue. It is pretty clear from the definition that an interactive area of a UI component is a target.

Yes, but some people don’t think it is clear (enough) that other areas are not a target.

If you take off the example:

“Target: region of the display that will accept a pointer action”

Any area of the display will “accept” a pointer action (e.g. a tap), they just don’t do anything with it. For developers familiar with event-bubbling, this is especially confusing.

The clarity of this becomes more important with the target-spacing SC as we are talking about the target with non-target spacing around it.

I might not be weighing the hassle of errata enough though, it hasn’t been an issue whilst I’ve been a co-chair. In which case please let me know what difficulties that generates!

-Alastair

Received on Wednesday, 22 April 2020 13:24:46 UTC