- From: Thomas Westin <thomasw@dsv.su.se>
- Date: Fri, 9 Mar 2018 15:28:57 +0100
- To: "White, Jason J" <jjwhite@ets.org>
- Cc: "Ku, Jaeun" <jku@illinois.edu>, WCAG <w3c-wai-gl@w3.org>
- Message-Id: <BD4F0DF3-F0F0-42A6-867A-14A903401171@dsv.su.se>
Hi Jason, We are focusing on games, as game rules (deliberate barriers) sets them apart from all other applications. However, many of the game accessibility guidelines are also applicable in VR and some specifically address VR, and some educational simulations are game-like. So I agree, there is some overlap to other game-like applications. Best, Thomas __________________________________________ Thomas Westin, PhD IT Pedagogue Department of Computer and Systems Sciences Stockholm University Postbox 7003, 164 07 Kista, Sweden Visiting address: Borgarfjordsgatan 12 dsv.su.se > On 9Mar 2018, at 15:23, White, Jason J <jjwhite@ets.org> wrote: > > Are you planning to investigate gaps in accessibility guidance regarding virtual reality, educational simulations and similar applications as well? Note that these applications may have features similar to games in some respects. > > The APA Working Group’s Research Questions Task Force has compiled an overview of the literature related to the accessibility of virtual reality, an effort which is currently being extended to include augmented reality as well. This work is intended to inform the standards development process within the W3C. > > From: Ku, Jaeun <jku@illinois.edu <mailto:jku@illinois.edu>> > Sent: Friday, March 9, 2018 7:47 AM > To: WCAG <w3c-wai-gl@w3.org <mailto:w3c-wai-gl@w3.org>> > Cc: Thomas Westin <thomasw@dsv.su.se <mailto:thomasw@dsv.su.se>> > Subject: Survey for WCAG and Game Accessibility Guidelines Gap Analysis > > Dear Colleagues, <> > > We are conducting a gap analysis of WCAG 2.0 and Game Accessibility Guidelines. The study is a contribution to the work by the W3C WCAG Silver Taskforce that aims to go beyond the web to apps. However, games are a special type of application that is limited by game rules and have many forms of inputs and outputs that are unique to games or less common in other applications. We need your input to validate our gap analysis. > > Please answer the survey on or before March 20th 2018. > It may take about 20-30 minutes to fill in. > > You find the survey here: https://goo.gl/BB4sqa <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Furldefense.proofpoint.com%2Fv2%2Furl%3Fu%3Dhttps-3A__goo.gl_BB4sqa%26d%3DDwMFaQ%26c%3DOCIEmEwdEq_aNlsP4fF3gFqSN-E3mlr2t9JcDdfOZag%26r%3DrFUXx2e9esgOU_SQf_woJw%26m%3D2S0MHFhHjgFgr4G-2A61Gb-bsI646mXxtIW7eGUD5Zc%26s%3DGGzUidtF3mI90pdBtCfmOBO1n9ZA1poUmnhUF7X3ccY%26e%3D&data=02%7C01%7Cjjwhite%40ets.org%7Cd665b745383640a64d5d08d585bc5dc2%7C0ba6e9b760b34fae92f37e6ddd9e9b65%7C0%7C0%7C636561966429654038&sdata=vZQmAx8NJMK3XAvqglueyYibS7diR1B8dUN2sMILYNY%3D&reserved=0> > The results will be analyzed and reported in the academic press. > > Thanks a lot for your kind collaboration. > Thomas Westin, Stockholm University, Kista, Sweden > JaEun Jemma Ku, University of Illinois, USA > Jérôme Dupire, CNAM, Paris, France > Ian Hamilton, Independent accessibility specialist, UK > > Apologies in advance if you have received more than one copy of this e-mail. > > > JaEun Jemma Ku, PhD > Internet Applications Systems Specialist > University library > University of Illinois at Urbana-Champaign > 424 Library, M/C 522 > 1408 West Gregory Dr. > Urbana, IL 61801 > 1-217-244-2145 > jku@illinois.edu <mailto:jku@illinois.edu> > > > > > This e-mail and any files transmitted with it may contain privileged or confidential information. It is solely for use by the individual for whom it is intended, even if addressed incorrectly. If you received this e-mail in error, please notify the sender; do not disclose, copy, distribute, or take any action in reliance on the contents of this information; and delete it from your system. Any other use of this e-mail is prohibited. > > > Thank you for your compliance. >
Received on Friday, 9 March 2018 15:10:49 UTC