- From: John M Slatin <john_slatin@austin.utexas.edu>
- Date: Wed, 13 Apr 2005 16:22:34 -0500
- To: <w3c-wai-gl@w3.org>
- Message-ID: <6EED8F7006A883459D4818686BCE3B3B7AE1D2@MAIL01.austin.utexas.edu>
On the Techniques call this morning we discussed different approaches to provide user agent/baseline information within the various Techniques documents. There was widely shared concern that providing full user agent information for every technique would both be very difficult and time consuming on the one hand, and make for very long techniques on the other. Placement of the information was also considered important-- one person pointed out, for example how frustrating it can be to study a complex technique only to get to the end and find out it won't work for the environment you're dealing with. One suggestion was to adopt anapproach similar to the I18N group: put important user agent information at the beginning of each technique, so readers could decide right away whether to bother reding that technique or not. I had a thought about dividing the larger Techniques documents into chapters corresponding to the three "baselines" that have been proposed. I took an action item to write it up, so here it is. There really isn't much more to it than that. On this model, each Technology-specific Techniques document would have three chapters (or call them Sections if you prefer). Each chapter or section would cover one baseline (e.g., Basic, Transitional, Advanced or whatever). All the techniques that could be used for each of the baselines would be contained in the chapter for that baseline. Each chapter could begin with an Overview section that would describe the baseline and considerations relevant to it. A good deal of user agent information could be addressed in this Overview section. The possible advantages to this approach are: - might avoid duplicating large quantities of UA information in multiple techniques (and might therefore be easier to update as UA situation changes); - could give developers a clearer view of what a given baseline does or doesn't allow for. Possible disadvantages: - Putting the UA information up front might make it esier to skip over, and might also work against providing the granular detail that might be needed in some cases; - collecting all techniques relevant to baseline X in chapter X might unintenionally limit developers' creativity; they might not become aware of something in a different chapter that might work for them, either for the site they're working on right then or for some future project; - might give *us* a false sense of completeness. That's it. Hope this is useful. John "Good design is accessible design." John Slatin, Ph.D. Director, Accessibility Institute University of Texas at Austin FAC 248C 1 University Station G9600 Austin, TX 78712 ph 512-495-4288, f 512-495-4524 email jslatin@mail.utexas.edu web http://www.utexas.edu/research/accessibility/ <http://www.utexas.edu/research/accessibility/>
Received on Wednesday, 13 April 2005 21:22:35 UTC