- From: Geoffrey M. Clemm <gclemm@tantalum.atria.com>
- Date: Fri, 15 Oct 1999 08:12:58 -0400
- To: w3c-dist-auth@w3.org
Ooops. Forgot one comment. I would modify Alan's proposal to say: Only LOCK and UNLOCK can add or remove a lock to a resource. In particular, DELETE does not add or remove locks on resources. The reason is that a DELETE simply modifies the state of a collection (by removing one of its bindings). There still can be other bindings to that resource, and the lock should continue to apply. Only if the last binding to a resource is deleted can the server garbage collect that resource, which effectively deletes the lock. I believe that the simplicity of this rule far outweighs any benefits achieved by special casing MOVE's and DELETE's (and dynamic depth locking), both from a clients perspective (it can predict what operation will have what effect) and from a servers perspective (it doesn't have to worry about how to move/delete locks based on combinations of the user request and the state of the arguments to that request). To give a flavor of the complexity of deciding this behavior otherwise, consider the following variants of locking for a MOVE operation: pick 1 from the following 4 choices: Source is unlocked. Source inherits depth infinity lock. Source is locked. Source contains member(s) with locks. pick 1 from the following 2 choices: Parent of Source is unlocked. Parent of Source is depth 0 locked. pick 1 from the following 2 choices: Lock is a regular lock. Lock is a null lock. pick 1 from the following 2 choices Lock is by requestor. Lock is by other. pick 1 from the following 2 choices Lock is through this mapping. Lock is through different mapping. That gives us 64 interesting Source combinations. Now do the same for the Destination. That gives us 4048 interesting combinations of Source and Destination locking states for a MOVE. This situation is not conducive to enumerating the behavior for each interesting combination. Cheers, Geoff From: "Babich, Alan" <ABabich@filenet.com> Date: Thu, 5 Aug 1999 15:38:42 -0700 Why don't we do this: When you lock a collection: depth 0: shared lock placed on the collection resource: no one can add or delete members exclusive lock placed on the collection resource: only you can add or delete members. depth 1: shared lock on coll.: no one can add or delete members. First level members that exist at that time have a shared lock placed on them. exclusive lock on coll.: only you can add or delete members. First level members that exist at that time have an exclusive lock placed on them. depth infinity: shared lock on coll.: no one can add or delete members. Members at any level(including subcollections) that exist at that time have a shared lock placed on them. exclusive lock on coll.: only you can add or delete members. Members at any level (including subcollections) that exist at that time have a shared lock placed on them. When a resource is moved out of or into a collection, the lock(s) of the resource don't change (assume the move is allowed). No locks are ever created or deleted as a result of an ordinary resource or collection resource being moved (assume the move is allowed). When you unlock a collection, depth n, you do the inverse of the operation described above on the members that exist at the time the unlock of the collection is executed. Remember that a resource can be in multiple collections at the same time. In fact, in some systems, that is the normal case. If a resource X is in two collections C1 and C2, locking C1 does not prevent the resource X from being removed from collection C2. Nor does it prevent the resource X from being inserted into collection C3. There are no locks placed or removed as side effects of MOVE. Only LOCK, UNLOCK, and DELETE mess with locks. Alan Babich
Received on Friday, 15 October 1999 08:13:01 UTC