W3C home > Mailing lists > Public > public-xg-audio@w3.org > February 2011

Re: Web Audio API is now available in Chrome

From: Joe Berkovitz <joe@noteflight.com>
Date: Tue, 1 Feb 2011 03:11:11 -0800
Message-ID: <AANLkTikaTqzdN7C=asv-6kRezsFb97R8Qg=bG04HHsK2@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: public-xg-audio@w3.org
great going Chris, can't wait to try it out!

On Jan 31, 2011 7:04 PM, "Chris Rogers" <crogers@google.com> wrote:
> Hi Everybody,
>
> I'd like to announce that Google Chrome now supports the Web Audio API.
For
> now, it needs to be enabled in "about:flags" and runs on Mac OS X (Windows
> and Linux are nearly ready!). I've updated the demo page with a link to
the
> binary:
>
> http://chromium.googlecode.com/svn/trunk/samples/audio/index.html
>
> In addition to the downloadable binary I've provided, the code has made
its
> way into the Chrome 10 release branch, and will be available in the Chrome
> developer channel (updated weekly).
>
> As a side note, the Apple Safari binary is built from the same audio
engine
> code in WebKit. Not surprisingly, the experience in both the browsers is
> very similar when using the audio API. But I'm interested in any
> browser-specific bugs which people find.
>
> Here are some of the next things I plan to do:
> * Work on the final Windows and Linux porting work for Google Chrome
> * Take a vacation!
> * Develop comprehensive layout tests for the Web Audio API in WebKit. This
> will result in a more stable and robust implementation, and can help the
> standardization process move further along.
>
> Cheers,
> Chris
Received on Tuesday, 1 February 2011 11:11:44 UTC

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