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Re: Making Web Audio APIs More Competitive with native

From: jacques lemordant <jacques.lemordant@inria.fr>
Date: Fri, 10 Dec 2010 15:16:04 +0100
Cc: Doug Schepers <schepers@w3.org>, srikumarks@gmail.com
Message-Id: <18D3542B-8C59-4A96-AA7B-C42C60CDEDC9@inria.fr>
To: public-xg-audio@w3.org
Hi,
>Note that for this initial charter period, the proposed Audio WG would deliver only an audio API, not any of the other things that might also useful later, such as music markup.
>Doug S.

it's also my opinion that a javascript interface (WebSL)  to openSL similar to the javascript interface (WebGL to openGL) will be very interesting.

We will need it  when going to an XML declarative approach (music markup) for interactive audio (useful for games among others things)

jacques
On Dec 10, 2010, at 12:26 PM, jussi.kalliokoski@gmail.com wrote:

> Hi,
> 
> I think OpenSL is more of an implementation choice than one to do with the web audio API, which provides a much higher level API than OpenSL. (correct me if I'm wrong, my knowledge of OpenSL is limited)
> 
> Best regards,
> Jussi Kalliokoski,
> Web Developer,
> Aldebaran
> 
> Sent from my HTC
> 
> ----- Reply message -----
> From: "Kumar" <srikumarks@gmail.com>
> To: "Noah Mendelsohn" <nrm@arcanedomain.com>, "Chris Rogers" <crogers@google.com>, <public-xg-audio@w3.org>, "Doug Schepers" <schepers@w3.org>
> Subject: Making Web Audio APIs More Competitive with native
> Date: Fri, Dec 10, 2010 8:00 am
> 
> 
> Hi all,
> 
> I joined the public forum relatively recently and
> I've been reading this thread with great interest.
> The work on the audio API thus far is impressive.
> 
> That said, I couldn't help wonder whether some of
> the initiatives in other standards groups can be
> merged into this effort - particularly that of
> OpenSL ES (http://www.khronos.org/opensles/)
> That would make the audio path symmetric compared
> to what the visual group is doing with WebGL, which
> is taking OpenGL ES and making it available via
> a JavaScript API built atop Canvas 3D.
> 
> Any thoughts on this? On first glance, there doesn't
> seem to be anything particularly limiting about
> OpenSL ES (to me at least) that would make it
> inappropriate for web use. I hope to get a better
> idea of it in the coming days.
> 
> Anyone here who straddles both groups?
> 
> Regards,
> -Srikumar
> 
> On Fri, Dec 10, 2010 at 3:28 AM, Noah Mendelsohn <nrm@arcanedomain.com> wrote:
> >
> >
> > On 12/9/2010 2:12 PM, Chris Rogers wrote:
> >>
> >> I don't expect that a JavaScript developer is going to play with my API
> >> for
> >> a couple of weeks and come back with Digital Audio Workstation software to
> >> rival something like Apple's Logic Audio
> >
> > Indeed, but if we set off down the path that would lead to such things in,
> > say 5 years, with interesting DAWs of lesser capability emerging along the
> > way, that would be really wonderful.  I'm actually curious what will prove
> > to be implementable in Javascript over time from a performance point of
> > view.  E.g. it's very cool that Javascript is doing FFts with plausible
> > performance today, but it will be interesting to see when it can do 20 in
> > parallel on a many core chip.  Still, this all looks very, very promising.
> >  Thanks!
> >
> > Noah
> >
> >
> >
> 
> 
Received on Friday, 10 December 2010 14:16:37 UTC

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