- From: Close, Tyler J. <tyler.close@hp.com>
- Date: Wed, 20 Dec 2006 12:22:23 -0600
- To: <public-wsc-wg@w3.org>
Mary Ellen Zurko wrote: > Take a look at the proposed Design Principles I've put in bold. I don't > propose that we slavishly follow them, I don't propose that we will not > have others, I've added a reference for "locus of attention" to the SharedBookmarks and made it boldface. I don't think this important concept is covered by the ones already in boldface. The current text is: 3. "Humane Interface, The: New Directions for Designing Interactive Systems", Chapter 2-3, by Jef Raskin * At any given moment, a user has only a single '''locus of attention''', a feature or an object in the physical world or an idea about which you are intently and actively thinking. * The user does not have complete control over what their "locus of attention" is. The environment can change it. * Things outside the user's locus of attention go unnoticed. Humans are wired to ignore things that aren't their current locus of attention. * A detail in the user's locus of attention is only in short term memory and will be forgotten quickly once the detail is no longer the user's locus of attention. Tyler
Received on Wednesday, 20 December 2006 18:22:35 UTC