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Re: [whatwg] CanvasRenderingContext2D with addPath, currentPath

From: Ian Hickson <ian@hixie.ch>
Date: Sat, 2 Nov 2013 02:22:36 +0000 (UTC)
To: Rik Cabanier <cabanier@gmail.com>
Message-ID: <alpine.DEB.2.00.1311020217480.838@ps20323.dreamhostps.com>
Cc: "whatwg@whatwg.org" <whatwg@whatwg.org>

(Please don't cross-post to the WHATWG list and other lists, as it causes 
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On Fri, 1 Nov 2013, Rik Cabanier wrote:
> The latest Safari is shipping currentPath and Blink has implemented it
> behind a runtime flag.
> Could we put this in the specification?

What's the use case?

I intentionally didn't add this to the spec when I was adding the last set 
of path-related features, because it seems entirely redundant with Path 
objects. I thought we'd want people to move away from using the implicit 
path, rather than making it more powerful.

> the proposal is for a new attribute on the 2d canvas rendering context:
> attribute Path currentPath;
> This attribute would give you a non-live/copy of the current path in device
> space.

If it returns a copy, it should be a method.

Ian Hickson               U+1047E                )\._.,--....,'``.    fL
http://ln.hixie.ch/       U+263A                /,   _.. \   _\  ;`._ ,.
Things that are impossible just take longer.   `._.-(,_..'--(,_..'`-.;.'
Received on Saturday, 2 November 2013 02:22:59 UTC

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