Re: [whatwg] Firing canplaythrough when caches/buffers are full

On Thu, May 31, 2012 at 5:37 AM, Andrew Scherkus <scherkus@google.com>wrote:

> Rob: when you say to suspend a download indefinitely would this coincide
> with dropping the networkState to NETWORK_IDLE and subsequently firing a
> suspend event?
>

Yes.

I'm not sure whether we want to require that the readyState go to
HAVE_ENOUGH_DATA every time networkState goes to NETWORK_IDLE, though.

Rob
-- 
“You have heard that it was said, ‘Love your neighbor and hate your enemy.’
But I tell you, love your enemies and pray for those who persecute you,
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Received on Thursday, 31 May 2012 10:59:12 UTC