- From: Chaals McCathieNevile <w3b@chaals.com>
- Date: Mon, 27 Aug 2012 14:05:00 +0300
- To: "Henri Sivonen" <hsivonen@iki.fi>, "Steve Dennis" <admin@subcide.com>
- Cc: whatwg <whatwg@lists.whatwg.org>, Futomi Hatano <futomi.hatano@newphoria.co.jp>
On Tue, 21 Aug 2012 22:36:15 +0200, Steve Dennis <admin@subcide.com> wrote: > While it's unlikely that screen resolution will go above 2x in the near > future, should we be taking into account the zooming of specific > elements that might result in the need for larger artwork? (take icons, > that can scale all the way up to 512px or above) Or outdoor screens that are 4m x 8m, carrying the same content meant for a TV display and a message to your mobile. Use cases: + emergency information provision, where the sign is acting as a server providing information to all devices that can connect). + providing advertising, local information that can be rendered on large outdoor screens, tv-size screens, and for customers. cheers Chaals > On 13/08/2012, at 5:39 PM, Henri Sivonen <hsivonen@iki.fi> wrote: > >> Another thing worth considering is if ever anyone is really going to >> go over 2x, given that at normal viewing distances 2x is roughly >> enough to saturate the resolution of the human eye (hence the "retina" >> branding). Even for printing photos, 192 pixels per inch should result >> in very good quality, and for line art, authors should use SVG instead >> of bitmaps anyway. > -- Chaals - standards declaimer
Received on Monday, 27 August 2012 11:05:49 UTC