- From: Jeroen Wijering <mail@jeroenwijering.com>
- Date: Fri, 28 May 2010 13:57:55 +0200
Hello all, > I would like to raise an issue that has come up multiple times before, > but hasn't ever really been addressed properly. Silvia, thanks for mentioning this issue. > We've in the past talked about how there is a need to adapt the > bitrate version of a audio or video resource that is being delivered > to a user agent based on the available bandwidth on the network, the > available CPU cycles, and possibly other conditions. Indeed, one such key condition is the current dimensions of the video window. Tracking this condition allows user-agents to: *) Not waste bandwidth, e.g. by pushing a 720p video in a 320x180 video tag. *) Respond to changes in the video display, e.g. when the video is switched to fullscreen playback. > It has been discussed to do this using @media queries and providing > links to alternative versions of a media resources through the > <source> element inside it. But this is a very inflexible solution, > since the side conditions for choosing a bitrate version may change > over time and what is good at the beginning of video playback may not > be good 2 minutes later (in particular if you're on a mobile device > driving through town). Providing the different media options using <source> elements might still work out fine, if there's a clearly defined API that covers all scenarios. A rough example: <video> <source bitrate="100" height="120" src="video_100.mp4" type="video/mp4; codecs='avc1.42E01E, mp4a.40.2'; keyframe-interval='00:02'" width="160"> <source bitrate="500" height="240" src="video_500.mp4" type="video/mp4; codecs='avc1.42E01E, mp4a.40.2'; keyframe-interval ='00:02'" width="320"> <source bitrate="900" height="540" src="video_900.mp4" type="video/mp4; codecs='avc1.42E01E, mp4a.40.2'; keyframe-interval ='00:02'" width="720"> </video> This example would tell the user-agent that the three MP4 files have a keyframe-interval of 2 seconds - which of course raises the issue that fixed keyframe-intervals would be required. The user-agent can subsequently use e.g. the Media Fragments API to request chunks, switching between sources as the conditions change. > Further, we have discussed the need for supporting a live streaming > approach such as RTP/RTSP - but RTP/RTSP has its own "non-Web" issues > that will make it difficult to make it part of a Web application > framework - in particular it request a custom server and won't just > work with a HTTP server. > > In recent times, vendors have indeed started moving away from custom > protocols and custom servers and have moved towards more intelligence > in the UA and special approaches to streaming over HTTP. > > Microsoft developed "Smooth Streaming" [1], Apple developed "HTTP Live > Streaming" [2] and Adobe recently launched "HTTP Dynamic Streaming" > [3]. (Also see a comparison at [4]). As these vendors are working on > it for MPEG files, so are some people for Ogg. I'm not aware anyone is > looking at it for WebM yet. Apparently, there are already working setups: http://www.flumotion.com/demosite/webm/ > Standards bodies haven't held back either. The 3GPP organisation have > defined 3GPP adaptive HTTP Streaming (AHS) in their March 2010 release > 9 of 3GPP [5]. Now, MPEG has started consolidating approaches for > adaptive bitrate streaming over HTTP for MPEG file formats [6]. > > Adaptive bitrate streaming over HTTP is the correct approach towards > solving the double issues of adapting to dynamic bandwidth > availability, and of providing a live streaming approach that is > reliable. I would also add the use cases of adapting to screen estate (fullscreen) and decoding power (netbooks, phones). Additionally, adaptive bitrate streaming is a great approach for delivering long-form content (>10 minutes). It provides the means to simultaneously decrease metadata loading times and decrease the amount of content delivered to the user-agent that might not get watched (downloading a 10min. video while only 20s will get watched). > Right now, no standard exists that has been proven to work in a > format-independent way. This is particularly an issue for HTML5, where > we want at least support for MPEG4, Ogg Theora/Vorbis, and WebM. One might consider Apple's MPEG-TS approach as well,though it adds yet another container. I wonder why Apple did not choose MP4 fragments for their Live HTTP Streaming? > I know that it is not difficult to solve this issue in a > format-independent way, which is why solutions are jumping up > everywhere. They are, however, not compatible and create a messy > environment where people have to install solutions for multiple > different approaches to make sure they are covered for different > platforms, different devices, and different formats. It's a clear > situation where a new standard is necessary. > > The standard basically needs to provide three different things: > * authoring of content in a specific way > * description of the alternative files on the server and their > features for the UA to download and use for switching > * a means to easily switch mid-way between these alternative files > > I am personally not sure which is the right forum to create the new > standard in, but I know that we have a need for it in HTML5. Agreed. By its current spec, HTML5 video is mostly suited for display of short clips. High-quality, long-form and live content need an additional level of functionality, which HTTP Streaming seems to provide. > Would it be possible / the right way to start something like this as > part of the Web applications work at WHATWG? > (Incidentally, I've brought this up in W3C before an not got any > replies, so I'm not sure W3C would be a better place for this work. > Maybe IETF? But then, why not here...) > > What do people think? > > Cheers, > Silvia. Kind regards, Jeroen Wijering
Received on Friday, 28 May 2010 04:57:55 UTC