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[whatwg] Offscreen canvas (or canvas for web workers).

From: Jonas Sicking <jonas@sicking.cc>
Date: Tue, 23 Feb 2010 23:14:57 -0800
Message-ID: <63df84f1002232314q63c2c3c6w5971a65e3a76f3d3@mail.gmail.com>
On Tue, Feb 23, 2010 at 10:04 PM, Jonas Sicking <jonas at sicking.cc> wrote:
> On Tue, Feb 23, 2010 at 9:57 PM, Maciej Stachowiak <mjs at apple.com> wrote:
>> - Raytracing a complex scene at high resolution.
>> - Drawing a highly zoomed in high resolution portion of the Mandelbrot set.
>>
>> To be fair though, you could compute the pixels for those with just math,
>> there is no need to have a graphics context type abstraction.
>
> http://people.mozilla.com/~sicking/webgl/ray.html
> http://people.mozilla.com/~sicking/webgl/juliaanim.html
> http://people.mozilla.com/~sicking/webgl/mandjulia.html
>
> Done and done, no need for workers ;-)

(Updated to support recent webkit and chromium nightlies)

/ Jonas
Received on Tuesday, 23 February 2010 23:14:57 UTC

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