- From: Ian Hickson <ian@hixie.ch>
- Date: Fri, 31 Jul 2009 00:26:03 +0000 (UTC)
On Mon, 20 Jul 2009, David Wilson wrote: > 2009/7/19 Ian Hickson <ian at hixie.ch>: > > On Mon, 6 Jul 2009, Robert O'Callahan wrote: > >> > >> When script creates an audio element using the "new Audio" constructor, > >> the 'autobuffer' attribute should be automatically set on that element. > >> Presumably scripts will only create audio elements that they actually > >> intend to play. > > > > Done. > > This seems like surprising behaviour (and a nasty asymmetry between > markup and JS): for the savings of a single line of code, creating a > new element will automatically result in (high bandwidth) network IO. Only if the user agent honours the autobuffer attribute. It doesn't have to. > I don't think the intent of creating Audio instances clearly always > means playback will happen. What other use cases do you have in mind? > It's easy to see how some naively implemented JS audio widget could > fetch 200mb over an expensive 3G connection, simply by navigating to > some site in a background tab (say, by creating an array of elements to > represent their playlist - something I'd have thought was perfectly > valid behaviour). A mobile phone would not autobuffer in a background tab. On Mon, 20 Jul 2009, Nils Dagsson Moskopp wrote: > > I second that motion, not only as owner of a smartphone, but also as > someone with webspace that has a volume cap. Automagic audio element > buffering could deter web authors from dynamically putting more than one > element on a page, thus reserving javascript playlist widgets to those > who can afford more bandwith on an order of magnitude (!). This doesn't apply to elements on the page, only to script-created elements. -- Ian Hickson U+1047E )\._.,--....,'``. fL http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
Received on Thursday, 30 July 2009 17:26:03 UTC