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[whatwg] <link rel=icon sizes

From: Aaron Boodman <aa@google.com>
Date: Fri, 9 May 2008 00:47:45 -0700
Message-ID: <278fd46c0805090047l51b425d3o5443b4bf2e31f9d8@mail.gmail.com>
On Fri, May 9, 2008 at 12:37 AM, Anne van Kesteren <annevk at opera.com> wrote:
> On Fri, 09 May 2008 03:34:21 +0100, Aaron Boodman <aa at google.com> wrote:
>> I agree that mismatches will occur in the real world. I think it can
>> be left to the UA as to what to do in that case, as it is a developer
>> mistake.
> Now I'm not sure if this applies to icon sizes (maybe it doesn't as it's a
> UI feature) but *a lot* of the HTML5 effort is about defining what to do
> when people make mistakes. Otherwise market leaders get a competitive
> advantage and the others have to invest resources into figuring out what the
> market leader does in case of errors.

I think the difference is that there is no defined use for the hints
in the first place, hence it is not a big deal to define what to do in
the case of error. The UA can decide whether to use the hints, and for
what, and what to do in the case of them being wrong.

- a
Received on Friday, 9 May 2008 00:47:45 UTC

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