[whatwg] Canvas 2d methods

On Sunday 2006-07-02 22:47 +0200, Stefan G?ssner wrote:
> hmm ...
> 
> ctx.scale(2,1)
>   .rotate(Math.PI/4)
>   .translate(4,-6);
> 
> illustrates a sequence of manipulations semantically very well, doesn't it?

In my opinion, this pattern generally makes sense semantically when used
on immutable objects (e.g., strings in JavaScript).

I don't think this pattern makes sense for mutable objects.  It just
suggests immutability.  And making the canvas context objects immutable
doesn't really make sense without much more significant changes.

-David

-- 
L. David Baron                                <URL: http://dbaron.org/ >
           Technical Lead, Layout & CSS, Mozilla Corporation
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Received on Monday, 3 July 2006 14:48:42 UTC